Specializations are The Division 2 answer for controlling the endgame articles by introducing a fresh development path composed of unique Signature Weapons and exclusive Skill versions, offering players the freedom of choice in regards to character personalization. As soon as you have leveled your character to level 30 and finished the main storyline, one of three Specializations can be chosen from where on new ability mods and different versions of grenades could be unlocked.
The Gunner has the powerful Minigun, which will be a power to be reckoned with on the streets of Washington, D.C. Having a focus on sustained damage output and harm durability, the Gunner will serve as the vanguard of both SHD Agents in the continuing fight to recover town. When activated, The Gunner receive bonus armor depending on the quantity of Specialization ammunition they're carrying and can easily tank incoming harm for short amounts of time whilst using their Minigun to curb their enemies. There is one flow though - when the weapon is drawn, the Gunner can not enter cover, vault or roll up. To unlock the Gunner, you also must complete Special Field Research, a set of 5 in-game challenges with their own distinct rewards and goals.
Incessant Kills grant 5% armor on kill
Signature Weapon Damage 10% Increased Signature Weapon Damage. Signature Weapons scale with tier, this increase is in addition to that scaling
Coupler Every 5th reload is 50% faster
This is My Rifle +15% increased rifle damage
P320 XCompact 9mm service pistol of the US military, its compact ergonomic design masks its impressive stopping power
Banshee The banshee launches a forward arc of pulse energy that confuses enemies caught in the wave. Penetrates cover
Hardened Armor Kits Armor kits repair 100% armor and grant 50% bonus armor for 10 seconds
Barrage Rate of Fire increased by 5% on kill for 5s
Riot Foam Grenade The Riot Foam Grenade ensnares enemies
7.62 Minigun Ammo Acquisition Killing multiple enemies without releasing the trigger adds 3 to the ammo bar. PVP: Killing an enemy removes all of their signature ammo, and drops ammo for your signature weapon
Microwave Amplifier Mod to increase the duration of the banshee confuse effect
Vital Protection Reduce the chance you are critically hit in conflict by 20%
Supply Line Generate 10% of total ammo capacity, every 60 seconds. Party members recover 5%
Gunslinger +15% increased sidearm damage
Group Signature Ammo Acquisition Killing multiple enemies without releasing the trigger adds 1 to the group members’ ammo bar
Directional Transmitter Mod to increase the banshee range of effect
20% Weapon Handling whilst not moving, need to be motionless for 1 second(s)
Spray and Pray +15% increased submachine gun damage
Running The Gun +15% increased shotgun damage
Onslaught +15% increased light machine gun damage
Large Pouch Bigger than standard pouch that fits on any belt-fed weapon
E.M.I +15% increased assault rifle damage
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